| UTakeRecorderActorSource |
This Take Recorder Source can record an actor from the World's properties. |
| UTakeRecorderCameraCutSource |
A recording source that detects camera switching and creates a camera cut track |
| UTakeRecorderLevelSequenceSource |
Plays level sequence actors when recording starts |
| UTakeRecorderLevelVisibilitySource |
A recording source that records level visibility state |
| UTakeRecorderLevelVisibilitySourceSettings |
A recording source that records level visibilitiy |
| UTakeRecorderMicrophoneAudioManager |
This class exposes the audio input device list via the project settings details. |
| UTakeRecorderMicrophoneAudioSource |
A recording source that records microphone audio |
| UTakeRecorderMicrophoneAudioSourceSettings |
A recording source that records microphone audio |
| UTakeRecorderNearbySpawnedActorSource |
A recording source that detects actors spawned close to the current camera, and captures them as spawnables |
| UTakeRecorderPlayerSource |
A recording source that records the current player |
| UTakeRecorderWorldSource |
A recording source that records world state |
| UTakeRecorderWorldSourceSettings |
A recording source that records world state |