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API > API/Plugins > API/Plugins/TakeRecorderSources
| Name | ITakeRecorderSourcesModule |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorderSources/Public/ITakeRecorderSourcesModule.h |
| Include Path | #include "ITakeRecorderSourcesModule.h" |
Syntax
class ITakeRecorderSourcesModule : public IModuleInterface
Implements Interfaces
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void RegisterCanRecordDelegate
(
FName HandleId, |
When building UTakeRecorderActorSource::RecordedProperties, decides whether an object should be included in the list of recorded objects. | ITakeRecorderSourcesModule.h | |
void UnregisterCanRecordDelegate
(
FName HandleId |
ITakeRecorderSourcesModule.h |
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static ITakeRecorderSourcesModule & Get() |
ITakeRecorderSourcesModule.h | ||
static bool IsAvailable() |
ITakeRecorderSourcesModule.h |