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API > API/Plugins > API/Plugins/TakeRecorderSources
A recording source that records level visibility state
| Name | UTakeRecorderLevelVisibilitySource |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/Takes/Source/TakeRecorderSources/Public/TakeRecorderLevelVisibilitySource.h |
| Include Path | #include "TakeRecorderLevelVisibilitySource.h" |
Syntax
UCLASS (MinimalAPI, Category="Other", Config=EditorSettings)
class UTakeRecorderLevelVisibilitySource : public UTakeRecorderLevelVisibilitySourceSettings
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UTakeRecorderSource → UTakeRecorderLevelVisibilitySourceSettings → UTakeRecorderLevelVisibilitySource
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UTakeRecorderLevelVisibilitySource
(
const FObjectInitializer& ObjInit |
TakeRecorderLevelVisibilitySource.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CachedLevelVisibilityTrack | TWeakObjectPtr< class UMovieSceneLevelVisibilityTrack > | TakeRecorderLevelVisibilitySource.h |