Base class for creative devices and props.
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Verse using statement |
using { /Fortnite.com/Devices } |
Exposed Interfaces
This class exposes the following interfaces:
Members
This class has functions, but no data members.
Functions
Function Name |
Description |
GetTransform |
Returns the transform of the creative_object with units in cm. You must check creative_object.IsValid before calling this if there is a possibility the object has been disposed or destroyed by gameplay.
Otherwise a runtime error will result.
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TeleportTo |
Teleports the creative_object to the specified Position and Rotation .
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TeleportTo |
Teleports the creative_object to the specified location defined by Transform , also applies rotation and scale accordingly.
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MoveTo |
Moves the creative_object to the specified Position and Rotation over the specified time, in seconds. If an animation is currently playing on the creative_object it will be stopped and put into the AnimationNotSet state.
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MoveTo |
Moves the creative_object to the specified Transform over the specified time, in seconds. If an animation is currently playing on the creative_object it will be stopped and put into the AnimationNotSet state.
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