Lighting has many uses in game design. Lighting evokes emotion and mood, helps create depth through the use of shadows, and provides other visual information. It can even provide a pathway for players to follow.
Unreal Editor for Fortnite (UEFN) uses the power of Lumen and Virtual Shadow Maps to create softer shadows, realistic global illumination, and better overall visual experiences.
Learn how to use the different lighting tools to upgrade existing Fortnite Creative islands, or use Lumen out of the box in a new UEFN project. You can even create completely custom lighting with the Environment Lighting Rig device to have more control over how you want to light each actor in your project.
Learn how to use the lighting tools in UEFN to craft custom environments for you island with the UEFN Advanced Lighting videos tutorials from the Learning Library.
Day Sequence Starter Island Template
Learn how to use the Day Sequence device to create custom outdoor lighting for unique environments inside your project.
Lighting Starter Island Template
Learn how to effectively use basic lighting and lighting concepts on your island.
Lighting and Lumen Quick Start Guide
Learn how to use the different lighting devices and sequencers available in UEFN.
Day Sequence Device
Master the skies with the Day Sequence device.
Environment Light Rig Device
Add dynamic lighting and reflections to your project to create custom world lighting.
Lumen Exposure Manager
Learn to modify your island's lighting using the Lumen Exposure Manager.
Lighting Scalability Manager
Show and hide lights and post process volumes based on specific scalability settings.