Used to show custom HUD messages to one or more agents.
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object:
| Name | Description |
|---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
Members
This class has both data members and functions.
Data
| Data Member Name | Type | Description |
|---|---|---|
ClearAllMessagesEvent |
listenable(payload) |
Called when all queued Messages from all players that are affected by this HUD Message Device have been cleared. |
HideMessageEvent |
listenable(payload) |
Called when a Message has been Hidden on-screen. Returns an |
ShowMessageEvent |
listenable(payload) |
Called when a Message has been Shown on-screen. Returns an |
Functions
| Function Name | Description |
|---|---|
ClearAllMessages |
Clears all queued Messages from all players that are affected by this HUD Message Device. |
GetDisplayTime |
Returns the time (in seconds) for which the HUD message will be displayed. |
GetTransform |
Returns the transform of the |
Hide |
Hides the HUD message. |
Hide |
Hides the currently set HUD Message on |
MoveTo |
Moves the |
MoveTo |
Moves the |
SetDisplayTime |
Sets the time (in seconds) the HUD message will be displayed. |
SetText |
Sets the Message to be displayed when the HUD message is activated. |
Show |
Shows the currently set HUD Message on |
Show |
Shows the currently set Message HUD message on screen. Will replace any previously active message. |
Show |
Displays a Custom message to a specific Agent that you define.Setting DisplayTime to |
Show |
Displays a Custom message that you define for all PlayersSetting DisplayTime to |
TeleportTo |
Teleports the |
TeleportTo |
Teleports the |