Used together with class_and_team_selector_device to create class based gameplay. Defines custom class attributes and inventory loadouts.
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object:
| Name | Description |
|---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
Members
This class has functions, but no data members.
Functions
| Function Name | Description |
|---|---|
GetClassMembers |
Returns an array of agents that are currently of Class defined by this device. |
GetTransform |
Returns the transform of the |
IsOfClass |
Is true if |
MoveTo |
Moves the |
MoveTo |
Moves the |
TeleportTo |
Teleports the |
TeleportTo |
Teleports the |