In Unreal Editor for Fortnite (UEFN), you can create custom 3D models and edit existing meshes. The UEFN modeling tools are robust enough to create and edit complex 3D assets, reduce polygon counts in textures by baking models, create and edit UVs, and more.
Learn about the UEFN tools and their purposes, including how to create simple meshes, and do a deep dive into the Modeling Mode features with curated UE documentation.
Read-Only Asset Editors
View important data in cooked assets
Modeling Mode
Learn how to create and edit meshes with the Unreal Editor for Fortnite Model Mode.
Creating a Column with Modeling Mode
Use Modeling Mode to create a column and learn the basics of modeling in the process!
Greyboxing
Learn how greyboxing can help you create the layout for your level.
Architectural Modeling Guidelines
Design unique and modular architectural assets for Unreal Editor for Fortnite using these guidelines for reference in size, vertices, and more.
Modeling Tips
Things to keep in mind when creating custom assets for your UEFN project.