Used to spawn a creature at a specified location.
Verse using statement |
using { /Fortnite.com/Devices } |
Inheritance Hierarchy
This class is derived from the following hierarchy, starting with creative_object:
| Name | Description |
|---|---|
creative_object |
Base class for creative devices and props. |
creative_device_base |
Base class for creative_device. |
Members
This class has both data members and functions.
Data
| Data Member Name | Type | Description |
|---|---|---|
EliminatedEvent |
listenable(payload) |
Signaled when the creature is eliminated.
|
SpawnedEvent |
listenable(payload) |
Signaled when a creature is spawned.
Sends the |
Functions
| Function Name | Description |
|---|---|
Despawn |
Despawns the creature. |
GetTransform |
Returns the transform of the |
MoveTo |
Moves the |
MoveTo |
Moves the |
Spawn |
Spawns the creature. |
SpawnAt |
Spawn a creature at the given position. When Rotation is not provided, it will default to the Device’s rotation.
Returns the agent spawned or false if the device has reached its maximum spawn count.
This function is ‘ |
TeleportTo |
Teleports the |
TeleportTo |
Teleports the |