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Description
SetOutfitClothCollection (v1) Experimental
Replace the ClothCollection in an Outfit with a new one. Any data derived from the ClothCollection (e.g., Simulation Model, Render Data) will NOT be regenerated in the Outfit.
Input(s) : Outfit - The outfit to be edited. ClothCollection - The replacement cloth collection. PieceIndex - The Outfit Piece to replace. LODIndex - The Outfit LOD to replace.
Output(s): Outfit [Passthrough] - The outfit to be edited.
Information
| Package | ChaosOutfitAssetDataflowNodes |
| Category | Outfit |
| Tags | Outfit Cloth Collections |
| Type | FChaosSetOutfitClothCollectionNode |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Outfit | The outfit to be edited. | TObjectPtr<UChaosOutfit> | None |
| ClothCollection | The replacement cloth collection. | FManagedArrayCollection | () |
| PieceIndex | The Outfit Piece to replace. | int32 | 0 |
| LODIndex | The Outfit LOD to replace. | int32 | 0 |
Outputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Outfit | The outfit to be edited. | TObjectPtr<UChaosOutfit> |