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Description
SetAnchorState (v1)
Sets the anchored state on the selected bones in a Collection
Input(s) : Collection [Intrinsic] - GeometryCollection to set anchor state on TransformSelection [Intrinsic] - Bone selection for setting the state on
Output(s): Collection [Passthrough] - GeometryCollection to set anchor state on
Information
| Module | GeometryCollectionNodes |
| Category | GeometryCollection|Utilities |
| Type | FSetAnchorStateDataflowNode |
Parameters
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| AnchorState | What anchor state to set on selected bones | EAnchorStateEnum | Dataflow_AnchorState_Anchored |
| bSetNotSelectedBonesToOppositeState | If true, sets the non selected bones to opposite anchor state | bool | False |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Collection | GeometryCollection to set anchor state on | FManagedArrayCollection | () |
| TransformSelection | Bone selection for setting the state on | FDataflowTransformSelection | () |
Outputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Collection | GeometryCollection to set anchor state on | FManagedArrayCollection |