This page is not available in the language you have chosen. It will be displayed in English by default. If you would like to view it in a different language, you can try selecting another language.
Description
Sets the target for a physics control
Information
| Plugin | ControlRigPhysics |
| Category | RigPhysics |
| Tags | Physics |
| Type | FRigUnit_HierarchySetControlTarget |
IO
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| ExecutePin | This property is used to chain multiple mutable units together | Execute Context |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| PhysicsControlComponentKey | The Physics Control component to be updated | Rig Component Key | (ElementKey=(Type=Bone,Name=""),Name="PhysicsControl") |
| ControlTarget | The target transform (etc) for the control | Physics Control Target | (TargetPosition=(X=0.000000,Y=0.000000,Z=0.000000),TargetVelocity=(X=0.000000,Y=0.000000,Z=0.000000),TargetOrientation=(Pitch=0.000000,Yaw=0.000000,Roll=0.000000),TargetAngularVelocity=(X=0.000000,Y=0.000000,Z=0.000000),bApplyControlPointToTarget=False) |