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API > API/Plugins > API/Plugins/ControlRig
| Name | FRigComponentKey |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyDefines.h |
| Include Path | #include "Rigs/RigHierarchyDefines.h" |
Syntax
USTRUCT (BlueprintType )
struct FRigComponentKey
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Rigs/RigHierarchyDefines.h | |||
FRigComponentKey
(
const FString& InKeyString |
Rigs/RigHierarchyDefines.h | ||
FRigComponentKey
(
const FRigElementKey& InElementKey, |
Rigs/RigHierarchyDefines.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ElementKey | FRigElementKey | Rigs/RigHierarchyDefines.h |
|
|
| Name | FName | Rigs/RigHierarchyDefines.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigComponentKey ConvertToModuleNameFormat
(
const TMap< FRigHierarchyModulePath, FName >* InModulePathToModuleName |
Rigs/RigHierarchyDefines.h | ||
bool ConvertToModuleNameFormatInline
(
const TMap< FRigHierarchyModulePath, FName >* InModulePathToModuleName |
Rigs/RigHierarchyDefines.h | ||
bool IsTopLevel() |
Rigs/RigHierarchyDefines.h | ||
bool IsValid() |
Rigs/RigHierarchyDefines.h | ||
void Load
(
FArchive& Ar |
Rigs/RigHierarchyDefines.h | ||
void Reset() |
Rigs/RigHierarchyDefines.h | ||
void Save
(
FArchive& Ar |
Rigs/RigHierarchyDefines.h | ||
void Serialize
(
FArchive& Ar |
Rigs/RigHierarchyDefines.h | ||
FString ToPythonString() |
Rigs/RigHierarchyDefines.h | ||
FString ToString() |
Rigs/RigHierarchyDefines.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
operator bool() |
Rigs/RigHierarchyDefines.h | ||
bool operator!=
(
const FRigComponentKey& Other |
Rigs/RigHierarchyDefines.h | ||
bool operator==
(
const FRigComponentKey& Other |
Rigs/RigHierarchyDefines.h | ||
bool operator>
(
const FRigComponentKey& Other |
Rigs/RigHierarchyDefines.h |