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Description
SetControlOffset is used to perform a change in the hierarchy by setting a single control's transform. This is typically only used during the Construction Event. SetControlTranslationOffset is used to perform a change in the hierarchy by setting a single control's translation offset. This is typically only used during the Construction Event. SetControlRotationOffset is used to perform a change in the hierarchy by setting a single control's rotation offset. This is typically only used during the Construction Event.
Information
| Plugin | ControlRig |
| Category | Controls |
| Tags | SetControlOffset,Set Control Offset,Initial,InitialTransform,SetInitialTransform,SetInitialControlTransform,Set Control Translation Offset,SetControlTranslationOffset,SetInitialTranslation,SetInitialLocation,Set Control Rotation Offset,SetControlRotationOffset,SetInitialRotation |
IO
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Offset | The offset transform to set on the control | Quat Transform Vector |
(Rotation=(X=0.000000,Y=0.000000,Z=0.000000,W=1.000000),Translation=(X=0.000000,Y=0.000000,Z=0.000000),Scale3D=(X=1.000000,Y=1.000000,Z=1.000000)) |
| ExecutePin | This property is used to chain multiple mutable units together | Execute Context |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Control | The name of the Control to set the transform for. | FName |
None |
| Space | Defines if the control's transform should be set in local or global space. | Rig VMTransform Space |
GlobalSpace |