Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Particles > Location
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UParticleModule
- UParticleModuleLocationBase
- UParticleModuleLocation
- UParticleModuleLocation_Seeded
- UParticleModuleLocationWorldOffset
- UParticleModuleLocationWorldOffset_Seeded
- UParticleModuleLocationBoneSocket
- UParticleModuleLocationDirect
- UParticleModuleLocationEmitter
- UParticleModuleLocationEmitterDirect
- UParticleModuleLocationPrimitiveBase
- UParticleModuleLocationPrimitiveCylinder
- UParticleModuleLocationPrimitiveCylinder_Seeded
- UParticleModuleLocationPrimitiveSphere
- UParticleModuleLocationPrimitiveSphere_Seeded
- UParticleModuleLocationPrimitiveTriangle
- UParticleModuleLocationSkelVertSurface
- UParticleModulePivotOffset
- UParticleModuleSourceMovement
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationBase.h |
Include | #include "Particles/Location/ParticleModuleLocationBase.h" |
Syntax
class UParticleModuleLocationBase : public UParticleModule
Constructors
Type | Name | Description | |
---|---|---|---|
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UParticleModuleLocationBase
(
const FObjectInitializer& ObjectInitializer |