Navigation
Unreal Engine C++ API Reference > Runtime > Engine > Particles > Location
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UParticleModule
- UParticleModuleLocationBase
- UParticleModuleLocation
- UParticleModuleLocationWorldOffset
- UParticleModuleLocationWorldOffset_Seeded
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Classes/Particles/Location/ParticleModuleLocationWorldOffset.h |
Include | #include "Particles/Location/ParticleModuleLocationWorldOffset.h" |
Syntax
class UParticleModuleLocationWorldOffset : public UParticleModuleLocation
Constructors
Type | Name | Description | |
---|---|---|---|
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UParticleModuleLocationWorldOffset
(
const FObjectInitializer& ObjectInitializer |
Overridden from UParticleModuleLocation
Type | Name | Description | |
---|---|---|---|
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void | SpawnEx
(
FParticleEmitterInstance* Owner, |
Extended version of spawn, allows for using a random stream for distribution value retrieval |