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API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/Editors
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphSchema
- UObjectTreeGraphSchema
- UCameraNodeGraphSchema
- UCameraRigTransitionGraphSchemaBase
- UCameraRigTransitionGraphSchema
- UCameraSharedTransitionGraphSchema
References
| Module | GameplayCamerasEditor |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/ObjectTreeGraphSchema.h |
| Include | #include "Editors/ObjectTreeGraphSchema.h" |
Syntax
UCLASS ()
class UObjectTreeGraphSchema : public UEdGraphSchema
Remarks
Schema class for an object tree graph.
Constructors
| Type | Name | Description | |
|---|---|---|---|
UObjectTreeGraphSchema
(
const FObjectInitializer& ObjInit |
Creates a new schema. |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddConnectableObject
(
UObjectTreeGraph* InGraph, |
Adds an object to the underlying data after it has been added to the graph. | |
| void | ApplyConnection
(
UEdGraphPin* A, |
||
| void | ApplyDisconnection
(
UEdGraphPin* SourcePin, |
||
| void | ApplyDisconnection
(
UEdGraphPin* TargetPin, |
||
| bool | CanImportNodesFromText
(
UObjectTreeGraph* InGraph, |
Checks if the given text is suitable for importing. | |
| bool | CollectAllConnectableObjectsFromRootInterface
(
UObjectTreeGraph* InGraph, |
||
| void | CollectAllObjects
(
UObjectTreeGraph* InGraph, |
||
| void | CollectAllReferencedObjects
(
UObjectTreeGraph* InGraph, |
||
| void | CopyNonObjectNodes
(
TArrayView< UObject* > InObjects, |
||
| UObjectTreeGraphNode * | CreateObjectNode
(
UObjectTreeGraph* InGraph, |
Creates an object graph node for the given object. | |
| FString | ExportNodesToText
(
const FGraphPanelSelectionSet& Nodes, |
Export the given selection into a text suitable for copy/pasting. | |
| void | FilterGraphContextPlaceableClasses
(
TArray< UClass* >& InOutClasses |
||
| const FObjectTreeGraphClassConfig & | GetObjectClassConfig
(
const UObjectTreeGraph* InGraph, |
||
| const FObjectTreeGraphClassConfig & | GetObjectClassConfig
(
const UObjectTreeGraphNode* InNode |
||
| void | ImportNodesFromText
(
UObjectTreeGraph* InGraph, |
Imports the given text into the given graph. | |
| void | OnAddConnectableObject
(
UObjectTreeGraph* InGraph, |
||
| bool | OnApplyConnection
(
UEdGraphPin* A, |
||
| bool | OnApplyDisconnection
(
UEdGraphPin* TargetPin, |
||
| bool | OnApplyDisconnection
(
UEdGraphPin* SourcePin, |
||
| void | OnCreateAllNodes
(
UObjectTreeGraph* InGraph, |
||
| UObjectTreeGraphNode * | OnCreateObjectNode
(
UObjectTreeGraph* InGraph, |
||
| void | OnDeleteNodeFromGraph
(
UObjectTreeGraph* Graph, |
||
| void | OnRemoveConnectableObject
(
UObjectTreeGraph* InGraph, |
||
| void | RebuildGraph
(
UObjectTreeGraph* InGraph |
Rebuilds the graph from scratch. | |
| void | RemoveConnectableObject
(
UObjectTreeGraph* InGraph, |
Removes an object from the underlying data after it has been removed from the graph. |
Overridden from UEdGraphSchema
| Type | Name | Description | |
|---|---|---|---|
| void | BreakNodeLinks
(
UEdGraphNode& TargetNode |
Breaks all links from/to a single node | |
| void | BreakPinLinks
(
UEdGraphPin& TargetPin, |
Breaks all links from/to a single pin | |
| void | BreakSinglePinLink
(
UEdGraphPin* SourcePin, |
Breaks the link between two nodes. | |
| const FPinConnectionResponse | CanCreateConnection
(
const UEdGraphPin* A, |
Determine if a connection can be created between two pins. | |
| FPinConnectionResponse | CanCreateNewNodes
(
UEdGraphPin* InSourcePin |
Check whether new nodes can be user-created (by dragging off pins etc.) | |
| FConnectionDrawingPolicy * | CreateConnectionDrawingPolicy
(
int32 InBackLayerID, |
Returns new FConnectionDrawingPolicy from this schema | |
| void | GetContextMenuActions
(
UToolMenu* Menu, |
Gets actions that should be added to the right-click context menu for a node or pin | |
| void | GetGraphContextActions
(
FGraphContextMenuBuilder& ContextMenuBuilder |
Get all actions that can be performed when right clicking on a graph or drag-releasing on a graph from a pin | |
| void | GetGraphDisplayInformation
(
const UEdGraph& Graph, |
Gets display information for a graph | |
| FName | Returns parent context menu name | ||
| FLinearColor | GetPinTypeColor
(
const FEdGraphPinType& PinType |
Gets the draw color of a pin based on it's type. | |
| bool | SafeDeleteNodeFromGraph
(
UEdGraph* Graph, |
Perform any logic necessary to safely remove this node from the graph. | |
| bool | When a node is removed, this method determines whether we should remove it immediately or use the old (slower) code path that results in all node being recreated: | ||
| bool | SupportsDropPinOnNode
(
UEdGraphNode* InTargetNode, |
Checks if the node supports dropping a pin on it | |
| bool | TryCreateConnection
(
UEdGraphPin* A, |
Try to make a connection between two pins. |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FCreatedNodes | |||
| FDelayedPinActions |
Constants
| Name | Description |
|---|---|
| PC_Property | |
| PC_Self | Pin categories. |
| PSC_ArrayProperty | |
| PSC_ArrayPropertyItem | |
| PSC_ObjectProperty | Pin sub-categories. |