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API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/Editors
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphSchema
- UObjectTreeGraphSchema
- UCameraRigTransitionGraphSchemaBase
- UCameraRigTransitionGraphSchema
- UCameraSharedTransitionGraphSchema
References
| Module | GameplayCamerasEditor |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/CameraRigTransitionGraphSchemaBase.h |
| Include | #include "Editors/CameraRigTransitionGraphSchemaBase.h" |
Syntax
UCLASS ()
class UCameraRigTransitionGraphSchemaBase : public UObjectTreeGraphSchema
Remarks
Base schema class for camera transition graph.
Functions
| Type | Name | Description | |
|---|---|---|---|
| FObjectTreeGraphConfig | |||
| ETransitionGraphContextActions | GetTransitionGraphContextActions
(
FGraphContextMenuBuilder& ContextMenuBuilder |
||
| void | OnBuildGraphConfig
(
FObjectTreeGraphConfig& InOutGraphConfig |
Overridden from UObjectTreeGraphSchema
| Type | Name | Description | |
|---|---|---|---|
| void | CollectAllObjects
(
UObjectTreeGraph* InGraph, |
||
| void | FilterGraphContextPlaceableClasses
(
TArray< UClass* >& InOutClasses |
Overridden from UEdGraphSchema
| Type | Name | Description | |
|---|---|---|---|
| void | GetGraphContextActions
(
FGraphContextMenuBuilder& ContextMenuBuilder |
Get all actions that can be performed when right clicking on a graph or drag-releasing on a graph from a pin |