Navigation
API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/Editors > API/Plugins/GameplayCamerasEditor/Editors/UObjectTreeGraphSchema
- UEdGraphSchema::GetGraphContextActions()
- UObjectTreeGraphSchema::GetGraphContextActions()
- UCameraNodeGraphSchema::GetGraphContextActions()
- UCameraRigTransitionGraphSchemaBase::GetGraphContextActions()
References
| Module | GameplayCamerasEditor |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/ObjectTreeGraphSchema.h |
| Include | #include "Editors/ObjectTreeGraphSchema.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Private/Editors/ObjectTreeGraphSchema.cpp |
virtual void GetGraphContextActions
(
FGraphContextMenuBuilder & ContextMenuBuilder
) const
Remarks
Get all actions that can be performed when right clicking on a graph or drag-releasing on a graph from a pin