Navigation
API > API/Plugins > API/Plugins/GameplayCamerasEditor > API/Plugins/GameplayCamerasEditor/Editors
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphSchema
- UObjectTreeGraphSchema
- UCameraRigTransitionGraphSchemaBase
- UCameraRigTransitionGraphSchema
References
| Module | GameplayCamerasEditor |
| Header | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCamerasEditor/Public/Editors/CameraRigTransitionGraphSchema.h |
| Include | #include "Editors/CameraRigTransitionGraphSchema.h" |
Syntax
UCLASS ()
class UCameraRigTransitionGraphSchema : public UCameraRigTransitionGraphSchemaBase
Remarks
Schema class for a camera rig's transition graph.
Overridden from UCameraRigTransitionGraphSchemaBase
| Type | Name | Description | |
|---|---|---|---|
| ETransitionGraphContextActions | GetTransitionGraphContextActions
(
FGraphContextMenuBuilder& ContextMenuBuilder |
||
| void | OnBuildGraphConfig
(
FObjectTreeGraphConfig& InOutGraphConfig |