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FCSVImportSettings |
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FFbxAttributeInfo |
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FFbxCameraInfo |
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FFbxLightInfo |
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FFbxMaterialInfo |
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FFbxMeshInfo |
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FFbxNodeInfo |
Node use to store the scene hierarchy transform will be relative to the parent. |
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FFbxSceneInfo |
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FFbxTextureInfo |
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FImportImage |
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FImportMeshLodSectionsData |
Action to add nodes to the graph based on selected objects |
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FMaterialCompareData |
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FMaterialData |
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FSkeletonCompareData |
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FSkeletonTreeNode |
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IImportSettingsParser |
Base class for all factories to provide import settings |
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UAimOffsetBlendSpaceFactory1D |
UAimOffsetBlendSpaceFactory1D. |
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UAimOffsetBlendSpaceFactoryNew |
UAimOffsetBlendSpaceFactoryNew. |
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UAnimBlueprintFactory |
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UAnimBoneCompressionSettingsFactory |
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UAnimCompositeFactory |
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UAnimCurveCompressionSettingsFactory |
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UAnimLayerInterfaceFactory |
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UAnimMontageFactory |
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UAnimSequenceFactory |
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UAnimStreamableFactory |
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UBlendSpaceFactory1D |
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UBlendSpaceFactoryNew |
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UBlueprintFactory |
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UBlueprintFunctionLibraryFactory |
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UBlueprintInterfaceFactory |
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UBlueprintMacroFactory |
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UCanvasRenderTarget2DFactoryNew |
UCanvasRenderTarget2DFactoryNew. |
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UCompositeCurveTableFactory |
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UCompositeDataTableFactory |
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UCSVImportFactory |
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UCurveFactory |
Factory that creates curve assets, prompting to pick the kind of curve at creation time |
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UCurveFloatFactory |
Factory that creates float curve assets |
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UCurveImportFactory |
Factory for importing curves from other data formats. |
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UCurveLinearColorAtlasFactory |
UCurveLinearColorAtlasFactory. |
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UCurveLinearColorFactory |
Factory that creates linear color curve assets |
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UCurveTableFactory |
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UCurveVectorFactory |
Factory that creates vector curve assets |
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UDataAssetFactory |
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UDataTableFactory |
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UEnumFactory |
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UFactory |
Base class for all factories An object responsible for creating and importing new objects. |
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UFbxAnimSequenceImportData |
Import data and options used when importing any mesh from FBX |
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UFbxAssetImportData |
Base class for import data and options used when importing any asset from FBX |
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UFbxFactory |
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UFbxImportUI |
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UFbxMeshImportData |
Import data and options used when importing any mesh from FBX |
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UFbxSceneImportData |
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UFbxSceneImportFactory |
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UFbxSceneImportOptions |
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UFbxSceneImportOptionsSkeletalMesh |
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UFbxSceneImportOptionsStaticMesh |
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UFbxSkeletalMeshImportData |
Import data and options used when importing a static mesh from fbx Notes: |
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UFbxStaticMeshImportData |
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UFbxTextureImportData |
Import data and options used when importing any mesh from FBX |
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UFontFactory |
FontFactory: Creates a Font Factory. |
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UFontFileImportFactory |
FontFactory: Creates a Font Factory. |
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UForceFeedbackAttenuationFactory |
ForceFeedbackAttenuationFactory. |
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UForceFeedbackEffectFactory |
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UHapticFeedbackEffectBufferFactory |
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UHapticFeedbackEffectCurveFactory |
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UHapticFeedbackEffectSoundWaveFactory |
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UInterchangeReimportHandler |
ReimportFbxSkeletalMeshFactory. |
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ULevelFactory |
LevelFactory. |
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ULightWeightInstanceFactory |
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UMaterialFactoryNew |
MaterialFactoryNew. |
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UMaterialFunctionFactoryNew |
MaterialFunctionFactoryNew. |
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UMaterialFunctionInstanceFactory |
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UMaterialFunctionMaterialLayerBlendFactory |
MaterialFunctionFactoryNew. |
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UMaterialFunctionMaterialLayerBlendInstanceFactory |
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UMaterialFunctionMaterialLayerFactory |
MaterialFunctionFactoryNew. |
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UMaterialFunctionMaterialLayerInstanceFactory |
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UMaterialImportHelpers |
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UMaterialInstanceConstantFactoryNew |
MaterialInstanceConstantFactoryNew. |
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UMaterialParameterCollectionFactoryNew |
MaterialParameterCollectionFactoryNew.h. |
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UMirrorDataTableFactory |
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UMirrorTableFindReplaceExpressions |
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UModelFactory |
ModelFactory. |
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UObjectLibraryFactory |
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UPackageFactory |
PackageFactory. |
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UPackFactory |
Factory for unpacking upack files |
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UParticleSystemFactoryNew |
ParticleSystemFactoryNew. |
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UPhysicalMaterialFactoryNew |
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UPhysicalMaterialMaskFactory |
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UPhysicsAssetFactory |
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UPolysFactory |
PolysFactory. |
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UPoseAssetFactory |
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UPreviewMeshCollectionFactory |
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UReimportCurveFactory |
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UReimportCurveTableFactory |
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UReimportDataTableFactory |
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UReimportFbxAnimSequenceFactory |
ReimportFbxAnimSequenceFactory. |
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UReimportFbxSceneFactory |
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UReimportFbxSkeletalMeshFactory |
ReimportFbxSkeletalMeshFactory. |
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UReimportFbxStaticMeshFactory |
ReimportFbxStaticMeshFactory. |
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UReimportTextureFactory |
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UReimportVectorFieldStaticFactory |
ReimportTextureFactory. |
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USceneImportFactory |
Base class for all factories that import objects into a scene (e.g in a level) |
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USkeletonFactory |
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USlateBrushAssetFactory |
Factory for creating SlateBrushAssets |
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USlateWidgetStyleAssetFactory |
Factory for creating SlateStyles |
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USpecularProfileFactory |
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UStringTableFactory |
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UStructureFactory |
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USubsurfaceProfileFactory |
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USubUVAnimationFactory |
Factory for SubUVAnimation assets |
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UTexture2DArrayFactory |
Factory for creating volume texture |
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UTexture2DArrayThumbnailRenderer |
This thumbnail renderer displays the texture 2d array |
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UTexture2DFactoryNew |
Texture2DFactoryNew. |
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UTextureCubeArrayFactory |
Factory for creating volume texture |
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UTextureCubeArrayThumbnailRenderer |
This thumbnail renderer displays the texture cube array |
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UTextureCubeThumbnailRenderer |
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UTextureFactory |
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UTextureRenderTarget2DArrayFactoryNew |
TextureRenderTargetCubeFactoryNew. |
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UTextureRenderTargetCubeFactoryNew |
TextureRenderTargetCubeFactoryNew. |
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UTextureRenderTargetFactoryNew |
TextureRenderTargetFactoryNew. |
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UTextureRenderTargetVolumeFactoryNew |
TextureRenderTargetCubeFactoryNew. |
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UTouchInterfaceFactory |
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UTrueTypeFontFactory |
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UUDIMTextureFunctionLibrary |
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UVariableFrameStrippingSettingsFactory |
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UVectorFieldStaticFactory |
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UVolumeTextureFactory |
Factory for creating volume texture |
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UWorldFactory |
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