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Unreal Engine C++ API Reference > Editor > UnrealEd > Factories
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Classes/Factories/FbxMeshImportData.h |
Include | #include "Factories/FbxMeshImportData.h" |
Syntax
namespace EFBXNormalGenerationMethod
{
enum Type
&123;
BuiltIn,
MikkTSpace,
&125;
}
Values
Name | Description |
---|---|
BuiltIn | Use the legacy built in method to generate normals (faster in some cases) |
MikkTSpace | Use MikkTSpace to generate normals and tangents |