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Description
Given a pose, execute iteratively across all items in the pose
Information
| Plugin | ControlRig |
| Category | Pose Cache |
| Tags | Collection,Loop,Iterate |
| Type | FRigUnit_PoseLoop |
IO
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| ExecutePin | This property is used to chain multiple mutable units together | Execute Context |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Pose | The pose to loop over | Rig Pose | (Elements=,HierarchyTopologyVersion=-1,PoseHash=-1) |
Outputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Item | The item for the current pose entry | Rig Element Key | |
| GlobalTransform | The global transform for the current pose entry | Transform | |
| LocalTransform | The local transform for the current pose entry | Transform | |
| CurveValue | The curve value for the current pose entry | float | |
| Index | The index of the current pose entry | int32 | |
| Count | The overall count of entries in the pose | int32 | |
| Ratio | Ranging from 0.0 (first item) and 1.0 (last item) This is useful to drive a consecutive node with a curve or an ease to distribute a value. | float | |
| Completed | The branch to run when the loop has completed | Execute Context |