This page is not available in the language you have chosen. It will be displayed in English by default. If you would like to view it in a different language, you can try selecting another language.Description Sets what collision mode is used for this body Information Plugin ControlRigPhysics Category RigPhysics Tags Physics Type FRigUnit_HierarchySetPhysicsBodyCollisionType IO Name Description Permitted Types Default Value ExecutePin This property is used to chain multiple mutable units together Execute Context Inputs Name Description Permitted Types Default Value PhysicsBodyComponentKey The Physics Body to be updated Rig Component Key (ElementKey=(Type=Bone,Name=""),Name="PhysicsBody") CollisionType What type of collision to use for the Physics Body Collision Enabled QueryAndPhysics