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API > API/Plugins > API/Plugins/ControlRig
| Name | FRigPose |
| Type | struct |
| Header File | /Engine/Plugins/Animation/ControlRig/Source/ControlRig/Public/Rigs/RigHierarchyPose.h |
| Include Path | #include "Rigs/RigHierarchyPose.h" |
Syntax
USTRUCT (BlueprintType )
struct FRigPose
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FRigPose() |
Rigs/RigHierarchyPose.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Elements | TArray< FRigPoseElement > | Rigs/RigHierarchyPose.h | ||
| HierarchyTopologyVersion | int32 | Rigs/RigHierarchyPose.h | ||
| PoseHash | int32 | Rigs/RigHierarchyPose.h |
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CachedPoseHash | int32 | Rigs/RigHierarchyPose.h | ||
| KeyToIndex | TMap< FRigElementKey, int32 > | Rigs/RigHierarchyPose.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
TArray< FRigPoseElement >::RangedForIteratorType begin () |
Rigs/RigHierarchyPose.h | ||
TArray< FRigPoseElement >::RangedForConstIteratorType begin () |
Rigs/RigHierarchyPose.h | ||
bool Contains
(
const FRigElementKey& InKey |
Rigs/RigHierarchyPose.h | ||
TArray< FRigPoseElement >::RangedForIteratorType end () |
Rigs/RigHierarchyPose.h | ||
TArray< FRigPoseElement >::RangedForConstIteratorType end () |
Rigs/RigHierarchyPose.h | ||
int32 GetIndex
(
const FRigElementKey& InKey |
Rigs/RigHierarchyPose.h | ||
bool IsValidIndex
(
int32 InIndex |
Rigs/RigHierarchyPose.h | ||
int32 Num() |
Rigs/RigHierarchyPose.h | ||
void Reset() |
Rigs/RigHierarchyPose.h |
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FRigPoseElement & operator[]
(
int32 InIndex |
Rigs/RigHierarchyPose.h | ||
FRigPoseElement & operator[]
(
int32 InIndex |
Rigs/RigHierarchyPose.h |