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Base class of any node that outputs a mesh.
| Name | NodeMesh |
| Type | class |
| Header File | /Engine/Plugins/Mutable/Source/MutableTools/Public/MuT/NodeMesh.h |
| Include Path | #include "MuT/NodeMesh.h" |
Syntax
class NodeMesh : public mu::Node
Inheritance Hierarchy
- CSharedMix → Node → NodeMesh
- RefCounted → Node → NodeMesh
Derived Classes
NodeMesh derived class hierarchy
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~NodeMesh() |
Forbidden. Manage with the Ptr<> template. | MuT/NodeMesh.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| StaticType | FNodeType | MuT/NodeMesh.h |
Functions
Public
Overridden from Node
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FNodeType * GetType() |
Node type hierarchy data. | MuT/NodeMesh.h |
Protected
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FNodeType * GetStaticType() |
MuT/NodeMesh.h |