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This node applies a geometric transform represented by a 4x4 matrix to a mesh.
| |
|
| Name |
NodeMeshTransform |
| Type |
class |
| Header File |
/Engine/Plugins/Mutable/Source/MutableTools/Public/MuT/NodeMeshTransform.h |
| Include Path |
#include "MuT/NodeMeshTransform.h" |
Syntax
class NodeMeshTransform : public mu::NodeMesh
Inheritance Hierarchy
Destructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Forbidden. Manage with the Ptr<> template. |
MuT/NodeMeshTransform.h |
|
Constants
| Name |
Type |
Remarks |
Include Path |
| StaticType |
FNodeType |
|
MuT/NodeMeshTransform.h |
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Source |
Ptr< NodeMesh > |
|
MuT/NodeMeshTransform.h |
|
| Transform |
FMatrix44f |
|
MuT/NodeMeshTransform.h |
|
Functions
Public
Overridden from Node
Protected
Static