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This node provides the meshes stored in the column of a table.
| Name | NodeMeshTable |
| Type | class |
| Header File | /Engine/Plugins/Mutable/Source/MutableTools/Public/MuT/NodeMeshTable.h |
| Include Path | #include "MuT/NodeMeshTable.h" |
Syntax
class NodeMeshTable : public mu::NodeMesh
Inheritance Hierarchy
- CSharedMix → Node → NodeMesh → NodeMeshTable
- RefCounted → Node → NodeMesh → NodeMeshTable
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~NodeMeshTable() |
Forbidden. Manage with the Ptr<> template. | MuT/NodeMeshTable.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| StaticType | FNodeType | MuT/NodeMeshTable.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bNoneOption | bool | MuT/NodeMeshTable.h | ||
| ColumnName | FString | MuT/NodeMeshTable.h | ||
| DefaultRowName | FString | MuT/NodeMeshTable.h | ||
| Layouts | TArray< Ptr< NodeLayout > > | MuT/NodeMeshTable.h | ||
| ParameterName | FString | MuT/NodeMeshTable.h | ||
| SourceDataDescriptor | FSourceDataDescriptor | MuT/NodeMeshTable.h | ||
| Table | Ptr< FTable > | MuT/NodeMeshTable.h |
Functions
Public
Overridden from Node
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FNodeType * GetType() |
Node type hierarchy data. | MuT/NodeMeshTable.h |
Protected
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FNodeType * GetStaticType() |
MuT/NodeMeshTable.h |