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Node that morphs a base mesh with one weighted target.
| Name | NodeMeshMorph |
| Type | class |
| Header File | /Engine/Plugins/Mutable/Source/MutableTools/Public/MuT/NodeMeshMorph.h |
| Include Path | #include "MuT/NodeMeshMorph.h" |
Syntax
class NodeMeshMorph : public mu::NodeMesh
Inheritance Hierarchy
- CSharedMix → Node → NodeMesh → NodeMeshMorph
- RefCounted → Node → NodeMesh → NodeMeshMorph
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
~NodeMeshMorph() |
Forbidden. Manage with the Ptr<> template. | MuT/NodeMeshMorph.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| StaticType | FNodeType | MuT/NodeMeshMorph.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Base | Ptr< NodeMesh > | MuT/NodeMeshMorph.h | ||
| BonesToDeform | TArray< FBoneName > | MuT/NodeMeshMorph.h | ||
| bReshapePhysicsVolumes | bool | MuT/NodeMeshMorph.h | ||
| bReshapeSkeleton | bool | MuT/NodeMeshMorph.h | ||
| Factor | Ptr< NodeScalar > | MuT/NodeMeshMorph.h | ||
| Morph | Ptr< NodeMesh > | MuT/NodeMeshMorph.h | ||
| PhysicsToDeform | TArray< FBoneName > | MuT/NodeMeshMorph.h |
Functions
Public
Overridden from Node
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual const FNodeType * GetType() |
Node type hierarchy data. | MuT/NodeMeshMorph.h |
Protected
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static const FNodeType * GetStaticType() |
MuT/NodeMeshMorph.h |