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Description
Disables collision between two bodies
Information
| Plugin | ControlRigPhysics |
| Category | RigPhysics |
| Tags | Physics |
| Type | FRigUnit_HierarchyDisableCollisionBetween |
IO
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| ExecutePin | This property is used to chain multiple mutable units together | Execute Context |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| PhysicsBodyComponentKey1 | Component key for the first body | Rig Component Key | (ElementKey=(Type=Bone,Name=""),Name="PhysicsBody") |
| PhysicsBodyComponentKey2 | Component key for the second body | Rig Component Key | (ElementKey=(Type=Bone,Name=""),Name="PhysicsBody") |