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Description
Sets the Linear Strength of a Physics Control
Information
| Plugin | ControlRigPhysics |
| Category | RigPhysics |
| Tags | Physics |
| Type | FRigUnit_HierarchySetControlLinearStrength |
IO
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| ExecutePin | This property is used to chain multiple mutable units together | Execute Context |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| PhysicsControlComponentKey | The Physics Control component to be updated | Rig Component Key | (ElementKey=(Type=Bone,Name=""),Name="PhysicsControl") |
| Strength | The linear strength of the control. In the absence of any other influences, this is the frequency of oscillation when there is zero damping. For example, a strength of 2 would make the target oscillate twice per second (when there is no damping). Note that parent-space controls should this set to zero when they are controlling two bodies that are connected with a physics joint. | float | 0.000000 |