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Description
Switches an element to a new parent.
IO
Name
Description
Permitted Types
Default Value
ExecutePin
This property is used to chain multiple mutable units together
Execute Context
Name
Description
Permitted Types
Default Value
Mode
Depending on this the child will switch to the world, * back to its default or to the item provided by the Parent pin
Rig Switch Parent Mode
ParentItem
Child
The child to switch to a new parent
Rig Element Key
(Type=Control,Name="")
Parent
The optional parent to switch to. This is only used if the mode is set to 'Parent Item'
Rig Element Key
(Type=Control,Name="")
bMaintainGlobal
If set to true the item will maintain its global transform, * otherwise it will maintain local
bool
True