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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels
Inheritance Hierarchy
- FMovieSceneChannel
- FMovieSceneByteChannel
- FMovieSceneParticleChannel
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneByteChannel.h |
Include | #include "Channels/MovieSceneByteChannel.h" |
Syntax
struct FMovieSceneByteChannel : public FMovieSceneChannel
Constructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | AddKeys
(
const TArray< FFrameNumber >& InTimes, |
Add keys with these times to channel. |
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bool | Evaluate
(
FFrameTime InTime, |
Evaluate this channel |
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TMovieSceneChannelData< uint8 > | GetData () |
Access a mutable interface for this channel's data |
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TMovieSceneChannelData< const uint8 > | GetData () |
Access a constant interface for this channel's data |
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TOptional< uint8 > | GetDefault () |
Get this channel's default value that will be used when no keys are present |
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UEnum * | GetEnum () |
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TArrayView< const FFrameNumber > | GetTimes () |
Const access to this channel's times |
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TArrayView< const uint8 > | GetValues () |
Const access to this channel's values |
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bool | HasAnyData () |
Check whether this channel has any data |
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void | Remove this channel's default value causing the channel to have no effect where no keys are present | |
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bool | SerializeFromMismatchedTag
(
const FPropertyTag& Tag, |
Serialize this type from another |
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void | SetDefault
(
uint8 InDefaultValue |
Set this channel's default value that should be used when no keys are present |
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void |
Overridden from FMovieSceneChannel
Type | Name | Description | |
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void | ChangeFrameResolution
(
FFrameRate SourceRate, |
Called when the frame resolution of this channel is to be changed. |
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void | ClearDefault () |
Clear all the default value on this channel |
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TRange< FFrameNumber > | Compute the effective range of this channel, for example, the extents of its key times | |
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void | DeleteKeys
(
TArrayView< const FKeyHandle > InHandles |
Delete the keys for the specified key handles |
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void | DeleteKeysFrom
(
FFrameNumber InTime, |
Delete keys before or after a specified time |
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void | DuplicateKeys
(
TArrayView< const FKeyHandle > InHandles, |
Duplicate the keys for the specified key handles |
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void | GetKeys
(
const TRange< FFrameNumber >& WithinRange, |
Get key information pertaining to all keys that exist within the specified range |
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void | GetKeyTimes
(
TArrayView< const FKeyHandle > InHandles, |
Get all key times for the specified key handles |
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int32 | GetNumKeys () |
Get the total number of keys on this channel |
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void | Offset
(
FFrameNumber DeltaPosition |
Offset the keys within this channel by a given delta position |
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void | Optimize
(
const FKeyDataOptimizationParams& InParameters |
Optimize this channel by removing any redundant data according to the specified parameters |
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void | Reset () |
Reset this channel back to its original state |
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void | SetKeyTimes
(
TArrayView< const FKeyHandle > InHandles, |
Set key times for the specified key handles |