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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels > FMovieSceneByteChannel
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneByteChannel.h |
Include | #include "Channels/MovieSceneByteChannel.h" |
TOptional< uint8 > GetDefault&40;&41; const
Remarks
Get this channel's default value that will be used when no keys are present (Optional) The channel's default value