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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels > FMovieSceneByteChannel
- FMovieSceneChannel::Optimize()
- FMovieSceneByteChannel::Optimize()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneByteChannel.h |
Include | #include "Channels/MovieSceneByteChannel.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneByteChannel.cpp |
virtual void Optimize
&40;
const FKeyDataOptimizationParams & InParameters
&41;
Remarks
Optimize this channel by removing any redundant data according to the specified parameters
Parameters
Name | Description |
---|---|
InParameters | Parameter struct specifying how to optimize the channel |