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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels > FMovieSceneByteChannel
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneByteChannel.h |
Include | #include "Channels/MovieSceneByteChannel.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneByteChannel.cpp |
bool Evaluate
&40;
FFrameTime InTime,
uint8 & OutValue
&41; const
Remarks
Evaluate this channel true if the channel was evaluated successfully, false otherwise
Parameters
Name | Description |
---|---|
InTime | The time to evaluate at |
OutValue | A value to receive the result |