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API > API/Runtime > API/Runtime/LiveLinkInterface
Base class for live link subject settings.
| Name | ULiveLinkSubjectSettings |
| Type | class |
| Header File | /Engine/Source/Runtime/LiveLinkInterface/Public/LiveLinkSubjectSettings.h |
| Include Path | #include "LiveLinkSubjectSettings.h" |
Syntax
UCLASS (MinimalAPI)
class ULiveLinkSubjectSettings : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → ULiveLinkSubjectSettings
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
ULiveLinkSubjectSettings() |
LiveLinkSubjectSettings.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bRebroadcastSubject | bool | If enabled, rebroadcast this subject | LiveLinkSubjectSettings.h |
|
| FrameRate | FFrameRate | Last FrameRate estimated by the subject. | LiveLinkSubjectSettings.h |
|
| InterpolationProcessor | TObjectPtr< ULiveLinkFrameInterpolationProcessor > | The interpolation processor the subject will use. | LiveLinkSubjectSettings.h |
|
| OriginalSourceName | FName | For sources created through LiveLinkHub, this contains the name of the original source for display purposes. | LiveLinkSubjectSettings.h | |
| PreProcessors | TArray< TObjectPtr< ULiveLinkFramePreProcessor > > | List of available preprocessor the subject will use. | LiveLinkSubjectSettings.h |
|
| Remapper | TObjectPtr< ULiveLinkSubjectRemapper > | Remapper used to modify incoming static and frame data for a subject. | LiveLinkSubjectSettings.h |
|
| Role | TSubclassOf< ULiveLinkRole > | LiveLinkSubjectSettings.h | ||
| Translators | TArray< TObjectPtr< ULiveLinkFrameTranslator > > | List of available translator the subject can use. | LiveLinkSubjectSettings.h |
|
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| RemapperBeingReset | TStrongObjectPtr< ULiveLinkSubjectRemapper > | We need to keep track of the remapper when it's reset in order to restore the static data. | LiveLinkSubjectSettings.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual FText GetDisplayName() |
LiveLinkSubjectSettings.h | ||
virtual FName GetRebroadcastName() |
Get the name that should be used when the subject is rebroadcasted. | LiveLinkSubjectSettings.h | |
virtual void Initialize
(
FLiveLinkSubjectKey InSubjectKey |
Initialize the settings. | LiveLinkSubjectSettings.h | |
bool ValidateProcessors () |
Validate PreProcessors, Translators and Interpolation processors. | LiveLinkSubjectSettings.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeChainProperty
(
FPropertyChangedChainEvent& PropertyChangedEvent |
LiveLinkSubjectSettings.h | ||
virtual void PreEditChange
(
FProperty* Property |
LiveLinkSubjectSettings.h |