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API > API/Plugins > API/Plugins/LevelSnapshotFilters
| Name | UOrFilter |
| Type | class |
| Header File | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/Builtin/BlueprintOnly/OrFilter.h |
| Include Path | #include "Builtin/BlueprintOnly/OrFilter.h" |
Syntax
UCLASS (Meta=(InternalSnapshotFilter))
class UOrFilter : public UParentFilter
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → ULevelSnapshotFilter → UParentFilter → UOrFilter
Functions
Public
Overridden from ULevelSnapshotFilter
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual EFilterResult::Type IsActorValid
(
const FIsActorValidParams& Params |
Builtin/BlueprintOnly/OrFilter.h | ||
virtual EFilterResult::Type IsAddedActorValid
(
const FIsAddedActorValidParams& Params |
This is called when an actor was added to the world since the snapshot had been taken. | Builtin/BlueprintOnly/OrFilter.h | |
virtual EFilterResult::Type IsDeletedActorValid
(
const FIsDeletedActorValidParams& Params |
This is called when an actor was removed from the world since the snapshot had been taken. | Builtin/BlueprintOnly/OrFilter.h | |
virtual EFilterResult::Type IsPropertyValid
(
const FIsPropertyValidParams& Params |
Builtin/BlueprintOnly/OrFilter.h |