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API > API/Plugins > API/Plugins/LevelSnapshotFilters
| Name | FIsDeletedActorValidParams |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/LevelSnapshotFilterParams.h |
| Include Path | #include "LevelSnapshotFilterParams.h" |
Syntax
USTRUCT (BlueprintType )
struct FIsDeletedActorValidParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| LevelSnapshotFilterParams.h | |||
FIsDeletedActorValidParams
(
FSoftObjectPath SavedActorPath, |
LevelSnapshotFilterParams.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| ClassGetter | TFunction< UClass *(const FSoftObjectPath &)> | Helper for getting the class of the deleted actor | LevelSnapshotFilterParams.h | |
| HelperForDeserialization | TFunction< AActor *(const FSoftObjectPath &)> | Helper property for deserializing SavedActorPath. | LevelSnapshotFilterParams.h | |
| SavedActorPath | FSoftObjectPath | Holds path info for an actor that was deleted since the snapshot was taken. | LevelSnapshotFilterParams.h |
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