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API > API/Plugins > API/Plugins/LevelSnapshotFilters
| Name | FIsAddedActorValidParams |
| Type | struct |
| Header File | /Engine/Plugins/VirtualProduction/LevelSnapshots/Source/LevelShapshotFilters/Public/LevelSnapshotFilterParams.h |
| Include Path | #include "LevelSnapshotFilterParams.h" |
Syntax
USTRUCT (BlueprintType )
struct FIsAddedActorValidParams
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| LevelSnapshotFilterParams.h | |||
FIsAddedActorValidParams
(
AActor* NewActor |
LevelSnapshotFilterParams.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| NewActor | TObjectPtr< AActor > | This actor was added to the level since the snapshot was taken. | LevelSnapshotFilterParams.h |
|