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FAudioModulationManager |
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FAudioModulationModule |
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FAudioModulationPluginFactory |
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FSoundControlBusMixStage |
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FSoundControlModulationInput |
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FSoundControlModulationPatch |
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FSoundModulationMixValue |
Copyright Epic Games, Inc. All Rights Reserved. |
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FSoundModulationParameterSettings |
Copyright Epic Games, Inc. All Rights Reserved. |
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FSoundModulationPluginParameterAssetProxy |
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FSoundModulationTransform |
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IGenerator |
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UAudioModulationSettings |
Copyright Epic Games, Inc. All Rights Reserved. |
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UAudioModulationStatics |
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UAudioModulationStyle |
Copyright Epic Games, Inc. All Rights Reserved. |
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USoundControlBus |
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USoundControlBusMix |
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USoundModulationGenerator |
Base class for modulators that algorithmically generate values that can effect various endpoints (ex. Control Buses & Parameter Destinations) |
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USoundModulationParameter |
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USoundModulationParameterBipolar |
Modulation Parameter that scales normalized, unitless value to bipolar range. Mixes multiplicatively. |
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USoundModulationParameterFilterFrequency |
Modulation Parameter that scales normalized, unitless value to logarithmic frequency unit space with standard filter min and max frequency set. |
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USoundModulationParameterFrequency |
Modulation Parameter that scales normalized, unitless value to logarithmic frequency unit space with provided minimum and maximum. |
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USoundModulationParameterFrequencyBase |
Modulation Parameter that scales normalized, unitless value to logarithmic frequency unit space. |
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USoundModulationParameterHPFFrequency |
Modulation Parameter that scales normalized, unitless value to logarithmic frequency unit space with standard filter min and max frequency set. |
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USoundModulationParameterLPFFrequency |
Modulation Parameter that scales normalized, unitless value to logarithmic frequency unit space with standard filter min and max frequency set. |
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USoundModulationParameterScaled |
Linearly scaled value between unit minimum and maximum. |
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USoundModulationParameterVolume |
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USoundModulationPatch |
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