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Unreal Engine C++ API Reference > Editor > UnrealEd > Tools
Inheritance Hierarchy
- IAssetEditorInstance
- FBaseToolkit
- TSharedFromThis
- FAssetEditorToolkit
- FBaseAssetToolkit
- FBaseCharacterFXEditorToolkit
- FExampleCharacterFXEditorToolkit
- FSmartObjectAssetToolkit
- FUVEditorToolkit
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Tools/BaseAssetToolkit.h |
Include | #include "Tools/BaseAssetToolkit.h" |
Syntax
class FBaseAssetToolkit : public FAssetEditorToolkit
Variables
Type | Name | Description | |
---|---|---|---|
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TSharedPtr< class IDetailsView > | DetailsView | Property View |
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FString | LayoutAppendix | |
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TSharedPtr< FLayoutExtender > | LayoutExtender | Extender for adding to the default layout for this asset editor |
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UAssetEditor * | OwningAssetEditor | |
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TSharedPtr< FTabManager::FLayout > | StandaloneDefaultLayout | |
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TSharedPtr< FEditorViewportClient > | ViewportClient | |
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AssetEditorViewportFactoryFunction | ViewportDelegate | Storage for our viewport creation function that will be passed to the viewport layout system |
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TSharedPtr< class FEditorViewportTabContent > | ViewportTabContent | Tracking the active viewports in this editor. |
Constructors
Type | Name | Description | |
---|---|---|---|
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FBaseAssetToolkit
(
UAssetEditor* InOwningAssetEditor |
Destructors
Type | Name | Description | |
---|---|---|---|
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Functions
Type | Name | Description | |
---|---|---|---|
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TSharedPtr< FEditorViewportClient > | ||
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void | ||
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const TSharedRef< FTabManager::FLayout > | ||
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AssetEditorViewportFactoryFunction | ||
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void | ||
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void | SetEditingObject
(
UObject* InObject |
|
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TSharedRef< SDockTab > | SpawnTab_Details
(
const FSpawnTabArgs& Args |
|
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TSharedRef< SDockTab > | SpawnTab_Viewport
(
const FSpawnTabArgs& Args |
Overridden from FBaseToolkit
Type | Name | Description | |
---|---|---|---|
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void | Creates the Editor mode manager for your class. Default is to create none, for legacy reasons. |
Overridden from IToolkit
Type | Name | Description | |
---|---|---|---|
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FText | Returns the localized name of this toolkit type (typically just " |
|
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FName | Returns the invariant name of this toolkit type | |
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FLinearColor | ||
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FString | Returns the localize prefix string to use for tab labels in world-centric mode. | |
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void | RegisterTabSpawners
(
const TSharedRef< FTabManager >& TabManager |
IToolkit interface |
Constants
Name | Description |
---|---|
DetailsTabID | |
ViewportTabID |