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Unreal Engine C++ API Reference > Editor > UnrealEd > Tools > FBaseAssetToolkit
- IToolkit::GetBaseToolkitName()
- FAssetEditorToolkit::GetBaseToolkitName()
- FBaseAssetToolkit::GetBaseToolkitName()
- FExampleCharacterFXEditorToolkit::GetBaseToolkitName()
- FUVEditorToolkit::GetBaseToolkitName()
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Tools/BaseAssetToolkit.h |
Include | #include "Tools/BaseAssetToolkit.h" |
virtual FText GetBaseToolkitName&40;&41; const
Remarks
Returns the localized name of this toolkit type (typically just "