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API > API/Editor > API/Editor/UnrealEd > API/Editor/UnrealEd/Tools > API/Editor/UnrealEd/Tools/FBaseAssetToolkit
References
Module | UnrealEd |
Header | /Engine/Source/Editor/UnrealEd/Public/Tools/BaseAssetToolkit.h |
Include | #include "Tools/BaseAssetToolkit.h" |
Source | /Engine/Source/Editor/UnrealEd/Private/Tools/BaseAssetToolkit.cpp |
TSharedRef< SDockTab > SpawnTab_Viewport
&40;
const FSpawnTabArgs & Args
&41;