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API > API/Editor > API/Editor/BlueprintGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UK2Node
- UK2Node_BaseAsyncTask
- UK2Node_AIMoveTo
- UK2Node_AsyncAction
- UK2Node_ConvertToHEIF
- UK2Node_ConvertToJPEG
- UK2Node_ConvertToPNG
- UK2Node_ConvertToTIFF
- UK2Node_DetectFaces
- UK2Node_InAppPurchase2
- UK2Node_InAppPurchaseCheckout
- UK2Node_InAppPurchaseFinalize
- UK2Node_InAppPurchaseGetKnownReceipts
- UK2Node_InAppPurchaseQuery2
- UK2Node_InAppPurchaseQueryOwned2
- UK2Node_InAppPurchaseQueryOwnedProducts
- UK2Node_InAppPurchaseRestore2
- UK2Node_InAppPurchaseRestoreOwnedProducts
- UK2Node_InAppPurchaseUnprocessed2
- UK2Node_LatentGameplayTaskCall
- UK2Node_LatentAbilityCall
- UK2Node_LeaderboardFlush
- UK2Node_LeaderboardQuery
- UK2Node_PlayMontage
References
Module | BlueprintGraph |
Header | /Engine/Source/Editor/BlueprintGraph/Classes/K2Node_BaseAsyncTask.h |
Include | #include "K2Node_BaseAsyncTask.h" |
Syntax
class UK2Node_BaseAsyncTask : public UK2Node
Remarks
!!! The proxy object should have RF_StrongRefOnFrame flag. !!!
Variables
Type | Name | Description | |
---|---|---|---|
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FName | ProxyActivateFunctionName | The name of the 'go' function on the proxy object that will be called after delegates are in place, can be NAME_None. |
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TObjectPtr< UClass > | ProxyClass | The type of proxy object that will be created. |
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TObjectPtr< UClass > | ProxyFactoryClass | The class containing the proxy object functions. |
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FName | ProxyFactoryFunctionName | The name of the function to call to create a proxy object. |
Constructors
Type | Name | Description | |
---|---|---|---|
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UK2Node_BaseAsyncTask
(
const FObjectInitializer& ObjectInitializer |
Functions
Type | Name | Description | |
---|---|---|---|
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bool | ExpandDefaultToSelfPin
(
FKismetCompilerContext& CompilerContext, |
If a the DefaultToSelf pin exists then it needs an actual connection to get properly casted during compilation. |
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UFunction * | Returns the factory function (checked) | |
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bool | HandleDelegates
(
const TArray< FBaseAsyncTaskHelper::FOutputPinAndLocalVariable >& VariableOutputs, |
Expand out the logic to handle the delegate output pins |
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bool | IsCompatibleWithGraph
(
const UEdGraph* TargetGraph |
Overridden from UK2Node
Type | Name | Description | |
---|---|---|---|
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ERedirectType | DoPinsMatchForReconstruction
(
const UEdGraphPin* NewPin, |
Whether or not two pins match for purposes of reconnection after reconstruction. |
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void | ExpandNode
(
FKismetCompilerContext& CompilerContext, |
Expands a node while compiling, which may add additional nodes or delete this node |
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FName | ||
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void | GetMenuActions
(
FBlueprintActionDatabaseRegistrar& ActionRegistrar |
Replacement for GetMenuEntries(). |
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FText | Override to provide a default category for specific node types to be listed under. | |
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void | GetRedirectPinNames
(
const UEdGraphPin& Pin, |
Determines what the possible redirect pin names are |
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FText |
Overridden from UEdGraphNode
Type | Name | Description | |
---|---|---|---|
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void | Allocate default pins for a given node, based only the NodeType, which should already be filled in. | |
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FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar |
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void | GetPinHoverText
(
const UEdGraphPin& Pin, |
Fetch the hover text for a pin when the graph is being edited. |
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FString | GetPinMetaData
(
FName InPinName, |
Return the requested metadata for the pin if there is any |
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FText | Gets the tooltip to display when over the node | |
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bool | HasExternalDependencies
(
TArray< class UStruct* >* OptionalOutput |
Returns whether or not this node has dependencies on an external structure If OptionalOutput isn't null, it should be filled with the known dependencies objects (Classes, Structures, Functions, etc). |
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void | ValidateNodeDuringCompilation
(
FCompilerResultsLog& MessageLog |
Gives each visual node a chance to do final validation before it's node is harvested for use at runtime. |
Classes
Type | Name | Description | |
---|---|---|---|
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FBaseAsyncTaskHelper |
Constants
Name | Description |
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AsyncTaskPinRedirectMap | Pin Redirector support. |
bAsyncTaskPinRedirectMapInitialized |