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Unreal Engine C++ API Reference > Editor > AnimGraph
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UEdGraphNode
- UK2Node
- UK2Node_BaseAsyncTask
- UK2Node_PlayMontage
References
Module | AnimGraph |
Header | /Engine/Source/Editor/AnimGraph/Public/K2Node_PlayMontage.h |
Include | #include "K2Node_PlayMontage.h" |
Syntax
class UK2Node_PlayMontage : public UK2Node_BaseAsyncTask
Constructors
Type | Name | Description | |
---|---|---|---|
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UK2Node_PlayMontage
(
const FObjectInitializer& ObjectInitializer |
Overridden from UK2Node
Type | Name | Description | |
---|---|---|---|
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FText | Override to provide a default category for specific node types to be listed under. |
Overridden from UEdGraphNode
Type | Name | Description | |
---|---|---|---|
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FText | GetNodeTitle
(
ENodeTitleType::Type TitleType |
Gets the name of this node, shown in title bar |
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void | GetPinHoverText
(
const UEdGraphPin& Pin, |
Fetch the hover text for a pin when the graph is being edited. |
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FText | Gets the tooltip to display when over the node |