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Description
A RBF interpolator from vector to float A RBF interpolator from vector to vector A RBF interpolator from vector to color A RBF interpolator from vector to quaternion A RBF interpolator from vector to transform
Information
| Plugin | RigVM |
| Category | Math|RBF Interpolation |
| Tags | RBF Vector,RBF Vector to Float,RBF,Interpolate,Vector,RBF Vector to Vector,RBF Vector to Color,RBF Vector to Quat,RBF Vector to Transform |
Inputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Targets | The array of targets to interpolate within | TArray<FMathRBFInterpolateVectorFloat_Target> TArray<FMathRBFInterpolateVectorVector_Target> TArray<FMathRBFInterpolateVectorColor_Target> TArray<FMathRBFInterpolateVectorQuat_Target> TArray<FMathRBFInterpolateVectorXform_Target> |
() |
| Input | The input vector | Vector |
(X=0.000000,Y=0.000000,Z=0.000000) |
| DistanceFunction | The distance function to use | RBFVector Distance Type |
Euclidean |
| SmoothingFunction | The smoothing function to use | RBFKernel Type |
Gaussian |
| SmoothingRadius | The radius to apply for the smoothing function | float |
5.000000 |
| bNormalizeOutput | If true the resulting output will be normalized | bool |
False |
Outputs
| Name | Description | Permitted Types | Default Value |
|---|---|---|---|
| Output | The interpolated result | float Quat Transform Vector Linear Color |