Navigation
API > API/Runtime > API/Runtime/Engine
| Name | URuntimePartition |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/RuntimeHashSet/RuntimePartition.h |
| Include Path | #include "WorldPartition/RuntimeHashSet/RuntimePartition.h" |
Syntax
UCLASS (MinimalAPI, Abstract, EditInlineNew, CollapseCategories)
class URuntimePartition : public UObject
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → URuntimePartition
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
URuntimePartition
(
const FObjectInitializer& ObjectInitializer |
WorldPartition/RuntimeHashSet/RuntimePartition.h |
Structs
| Name | Remarks |
|---|---|
| FCellDesc | Represents a cell descriptor, generated by runtime partitions. |
| FCellDescInstance | Represents a cell descriptor instance, which is an instance of a cell after being split into data layers, etc. |
| FGenerateStreamingParams | |
| FGenerateStreamingResult |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bBlockOnSlowStreaming | bool | WorldPartition/RuntimeHashSet/RuntimePartition.h |
|
|
| bClientOnlyVisible | bool | WorldPartition/RuntimeHashSet/RuntimePartition.h |
|
|
| BoundsMethod | ERuntimePartitionCellBoundsMethod | WorldPartition/RuntimeHashSet/RuntimePartition.h |
|
|
| DebugColor | FLinearColor | WorldPartition/RuntimeHashSet/RuntimePartition.h |
|
|
| HLODIndex | int32 | WorldPartition/RuntimeHashSet/RuntimePartition.h | ||
| LoadingRange | int32 | WorldPartition/RuntimeHashSet/RuntimePartition.h |
|
|
| Name | FName | WorldPartition/RuntimeHashSet/RuntimePartition.h | ||
| Priority | int32 | WorldPartition/RuntimeHashSet/RuntimePartition.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| WorldPartition/RuntimeHashSet/RuntimePartition.h | |||
URuntimePartition * CreateHLODRuntimePartition
(
int32 InHLODIndex |
WorldPartition/RuntimeHashSet/RuntimePartition.h | ||
virtual bool GenerateStreaming
(
const FGenerateStreamingParams& InParams, |
WorldPartition/RuntimeHashSet/RuntimePartition.h | ||
virtual void InitHLODRuntimePartitionFrom
(
const URuntimePartition* InRuntimePartition, |
WorldPartition/RuntimeHashSet/RuntimePartition.h | ||
| WorldPartition/RuntimeHashSet/RuntimePartition.h | |||
virtual void SetDefaultValues() |
WorldPartition/RuntimeHashSet/RuntimePartition.h | ||
virtual bool SupportsHLODs() |
WorldPartition/RuntimeHashSet/RuntimePartition.h | ||
virtual void UpdateHLODRuntimePartitionFrom
(
const URuntimePartition* InRuntimePartition |
WorldPartition/RuntimeHashSet/RuntimePartition.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& InPropertyChangedEvent |
WorldPartition/RuntimeHashSet/RuntimePartition.h |
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FCellDesc CreateCellDesc
(
const FString& InName, |
WorldPartition/RuntimeHashSet/RuntimePartition.h |