Navigation
API > API/Runtime > API/Runtime/Engine
| Name | URuntimePartitionLHGrid |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/RuntimeHashSet/RuntimePartitionLHGrid.h |
| Include Path | #include "WorldPartition/RuntimeHashSet/RuntimePartitionLHGrid.h" |
Syntax
UCLASS (MinimalAPI)
class URuntimePartitionLHGrid : public URuntimePartition
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → URuntimePartition → URuntimePartitionLHGrid
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIs2D | bool | WorldPartition/RuntimeHashSet/RuntimePartitionLHGrid.h |
|
|
| bShowGridPreview | bool | WorldPartition/RuntimeHashSet/RuntimePartitionLHGrid.h |
|
|
| CellSize | uint32 | WorldPartition/RuntimeHashSet/RuntimePartitionLHGrid.h |
|
|
| Origin | FVector | WorldPartition/RuntimeHashSet/RuntimePartitionLHGrid.h |
|
|
| WorldGridPreviewer | TUniquePtr< FWorldGridPreviewer > | WorldPartition/RuntimeHashSet/RuntimePartitionLHGrid.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
uint32 GetCellSize() |
WorldPartition/RuntimeHashSet/RuntimePartitionLHGrid.h |
Overridden from URuntimePartition
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| WorldPartition/RuntimeHashSet/RuntimePartitionLHGrid.h | |||
virtual bool GenerateStreaming
(
const FGenerateStreamingParams& InParams, |
WorldPartition/RuntimeHashSet/RuntimePartitionLHGrid.h | ||
virtual void InitHLODRuntimePartitionFrom
(
const URuntimePartition* InRuntimePartition, |
WorldPartition/RuntimeHashSet/RuntimePartitionLHGrid.h | ||
| WorldPartition/RuntimeHashSet/RuntimePartitionLHGrid.h | |||
virtual void SetDefaultValues() |
WorldPartition/RuntimeHashSet/RuntimePartitionLHGrid.h | ||
virtual bool SupportsHLODs() |
WorldPartition/RuntimeHashSet/RuntimePartitionLHGrid.h | ||
virtual void UpdateHLODRuntimePartitionFrom
(
const URuntimePartition* InRuntimePartition |
WorldPartition/RuntimeHashSet/RuntimePartitionLHGrid.h |
Overridden from UObject
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool CanEditChange
(
const FProperty* InProperty |
WorldPartition/RuntimeHashSet/RuntimePartitionLHGrid.h | ||
virtual void PostEditChangeProperty
(
FPropertyChangedEvent& InPropertyChangedEvent |
WorldPartition/RuntimeHashSet/RuntimePartitionLHGrid.h | ||
virtual void PreEditChange
(
FProperty* InPropertyAboutToChange |
WorldPartition/RuntimeHashSet/RuntimePartitionLHGrid.h |