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API > API/Runtime > API/Runtime/Engine
| Name | URuntimePartitionPersistent |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/RuntimeHashSet/RuntimePartitionPersistent.h |
| Include Path | #include "WorldPartition/RuntimeHashSet/RuntimePartitionPersistent.h" |
Syntax
UCLASS (HideDropDown)
class URuntimePartitionPersistent : public URuntimePartition
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → URuntimePartition → URuntimePartitionPersistent
Functions
Public
Overridden from URuntimePartition
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool GenerateStreaming
(
const FGenerateStreamingParams& InParams, |
WorldPartition/RuntimeHashSet/RuntimePartitionPersistent.h | ||
| WorldPartition/RuntimeHashSet/RuntimePartitionPersistent.h | |||
virtual bool SupportsHLODs() |
WorldPartition/RuntimeHashSet/RuntimePartitionPersistent.h |